Theme Is: Connected.

ABOUT

AmberJAM is a game jam that took place in TAK organised by GDT & BUG as part of the Amber Platform. Participants had only 36 hours to make games based on the theme: Connected. Scroll down to learn more about and play the games.

GAMES

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Collaborate

Barıs Soylu

Collaborate with friends and guide the light or be forever alone!

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Dead Guide

Talha Kaya - Nazire Aslan - Dogac Yavuz

The game is meant to be played by 5 to 10 people consecutively. The rule is to play it only once, until you die. If you obey this rule, you’ll need more people than only yourself to beat it. The theme was “connected”, so we made this as an experiment to connect different people’s plays, one affecting the latter.

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Grow'n Stream

Serkan Pekcetin (Design&Programming) - Kemal Akay (Graphics) - Dogaç Yavuz (Music&Sound)

Instructions:
W - Grow
X - Shrink
A - Rotate Left
D - Rotate Right

Collect Yellow +'s while avoiding Red Spikes.
Be careful not to grow or shrink too much or you will lose connection and die.
Once you choose it, growing and shrinking is automated. You can also control the direction of rotation.

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Inclinarea

Alp Dogan Urut - Aykut Ozen

Inclinarea is about perception of space and sound. Aim of the game is realizing the rhythm and recreating its path; by doing so the user will take that experience with him/her and continue the rest of the game with it.

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Laser Head

Tarık Kaya - Fethiye Gun - Doruk Paksoy - Dogaç Yavuz

Unfortunately we couldn't implement the game rules in time. In our game you select 2 people, and giant antennas come out of their head. The antennas are connected with a deadly laser, which burns and kills other people. They may panic and run for the exit. Our target is to kill as many people as possible. To refresh, close and open the game again. Enjoy.

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Panic in the Air

Orcun Nisli - Guney Ozsan - Murat Kalkavan

The pilot has an heart attack. There are only two passengers on the plane two save the plane by listening to radio commands from the control tower. However one of them has hearing disability and the other has speaking disability. In order to survive they need to collaborate and land the plane safely to the airport.

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Poh Poh

Emrah Dural (Art) - Emrah Ozer (Programming) - Dogaç Yavuz (music)

This is a game about the old times. Old enough that there is not much option to communicate. Here is a love story from that times. Have fun.

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Provocateur

Sercan Altun (Programming) - Mete Fisunoglu (Art) - Dogaç Yavuz (music)

You are a professional provocateur. You manipulate crowds to win elections for your current candidate. You will get richer and richer as you win elections. However at what cost?

How to play?
Game is played by mouse only. Provocateurs spread ideologies through network of people they are close to. Ideologies are passed on through connections. Sometimes this can create fanatics, they won't change their opinion again no matter what you do. You can click anyone in the crowd to bribe them to become provocateurs. You can use your provocateurs again later for a smaller cost. You will gain funding as you convert people to your cause. Also there is a bonus at the end of each successful election. Be quick, each election ends in 10 seconds. You will be fired if you lose 5 elections.

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Space Junk Destroyer

Burak Kurkcu (Programming) - Kemal Akay (Art) - Dogaç Yavuz (Music)

You are controlling the destroyer ship, which contains 4 engines to destroy asteroids and while doing that you must avoid collusion with planets and also should follow mini map not to get lost. Good luck.

How To Play:
Use arrow keys for movement

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Take Our Word For It

Umut Dervis - Sedef Sezen - Ugurcan Orcun

"Take our word for it" is a collaboration game at its heart. Different players at different times control one character and led them to their final destination, thus make way for one final player to reach the goal.